Publications
I have published over fifty peer-reviewed papers in design research and HCI. Google Scholar reports an h-index of 21.
2026
Finding Our Common Ground: Potential, Resistance and Power in Creative Technology for Design Research (2026). [HTML]
2025
Remarkable Wireless Home Networking (2025). Proceedings of the 2025 ACM Designing Interactive Systems Conference. pp. 869-883. [DOI]
The Resound Sphere: Co-Exploring Alternatives for Community Remote Practice of Faith (2025). Proceedings of the 23rd EUSSET Conference on Computer Supported Cooperative Work. [DOI]
Pace Layers and Research Products (2025). CHI Conference on Human Factors in Computing Systems (CHI EA '25). [DOI]
Research Products and Time: When, For How Long, And Then What? (2025). Extended Abstracts of the CHI Conference on Human Factors in Computing Systems (CHI EA '25). [DOI]
Resound: A Moment of Reflection in a Techno-Spiritual RtD (2025). Proceedings of the Nineteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI '25). [DOI]
2024
Making Alternatives through Design for Mediated Spiritual Practice (2024). Proceedings of the Halfway to the Future Symposium. [DOI]
Designing with Friction: Inverting Notions of Seamless Technology (2024). Adjunct Proceedings of the 2024 Nordic Conference on Human-Computer Interaction. [DOI]
The Router of All Evil: Designerly Hacking a Network of One’s Own (2024). Proceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction. [DOI]
Data Probes: Reflecting on Connected Devices with Technology-Mediated Probes (2024). Proceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction. [DOI]
2023
2022
Emergence as a Feature of Practice-based Design Research (2022). Proceedings of the 2022 ACM Designing Interactive Systems Conference. pp. 517-526. [DOI]
Yo–Yo Machines: Self-Build Devices that Support Social Connections During the Pandemic (2022). Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems. [DOI]
Zoom Obscura: Counterfunctional Design for Video-Conferencing (2022). Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems. [DOI]
2021
2020
Designing for intersubjectivity and dialogicality in museum interactive installations about migration (2020). Digital Creativity. Vol. 31 (Issue 4) pp. 302-319. [DOI]
Inarticulate Devices: Critical Encounters with Network Technologies in Research Through Design (2020). Proceedings of the 2020 ACM Designing Interactive Systems Conference. pp. 2119-2131. [DOI]
RtD in Situ: Discussing the Domains and Impact of Design Research (2020). Companion Publication of the 2020 ACM Designing Interactive Systems Conference. pp. 401-404. [DOI]
2019
Doing Things with Research through Design: With What, with Whom, and Towards What Ends? (2019). Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems. pp. 1-8. [DOI]
2018
ThinkActive: Designing for Pseudonymous Activity Tracking in the Classroom (2018). Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems. pp. 1-13. [DOI]
2017
Crafting a place for attending to the things of design at CHI (2017). Interactions. Vol. 25 (Issue 1) pp. 52-57. [DOI]
Designing Documentary Informatics (2017). Proceedings of the 2017 Conference on Designing Interactive Systems. pp. 649-661. [DOI]
Making Ritual Machines: The Mobile Phone as a Networked Material for Research Products (2017). Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. pp. 435-447. [DOI]
On Speculative Enactments (2017). Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. pp. 5386-5399. [DOI]
Home Network Map: An Instrument for Design-Led Inquiry (2017). CHI 2017 Workshop on Making Home: Asserting Agency in the Age of IoT. pp. 1-5. [DOI]
Making Home: Asserting Agency in the Age of IoT (2017). Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems. pp. 526-533. [DOI]
Ritual Machine IV: A Message in a Jam (2017). CHI 2017 The Things of Design Research workshop. [PDF]
Transitions in Digital Personhood: Online Activity in Early Retirement (2017). Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. pp. 6398-6411. [DOI]
2016
Ritual Machines I & II: Making Technology at Home (2016). Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. pp. 2474-2486. [DOI]
Metadating: Exploring the Romance and Future of Personal Data (2016). Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. pp. 685-698. [DOI]
2015
2014
Quotidian Ritual and Work-Life Balance: An Ethnography of Not Being There (2014). Proceedings of EPIC 2014. pp. 163-178. [DOI]
2009
2008
2006
2005
The Uncanny Valley: does it exist? (2005). Workshop on Human-Animated Character Interaction - HCI 2005. [PDF]
The Uncanny Valley: does it exist and is it related to presence? (2005). Presence-Connect.
2003
Patents
I hold seven patents for my inventions at BT Labs.
2008
2007
Intelligent Media Content Playing Device with User Attention Detection, Corresponding Method and Carrier Medium (2007). [HTML]
2005
2004
2001